Ingredients
- A grammar structure, for us it was the Present Perfect sentences with yet and answers with already and yet. If you are interested in the lessons that it was used, you can find out more here. I will present it based on this particular structure, but, naturally, the game can be used with a variety of structures, too.
- A group of kids
- The whiteboard where to present the pattern and the options, the online whiteboard or just a slide in your presentation.
Procedure
- Introduce the structure in anyway you find appropriate. This time I actually used the coursebook materials (Superminds 5, CUP, Puchta and Gerngross) and the idea of the uncle sailor who has visited some countries and who has not visited some other ones, not yet anyway. And it must have been this activity that inspired me to come up with the game)
- There is a set of pictures of all the flags in the coursebook and we used these flags in a simple controlled, drill-like activity: the teacher calls out the name of one of the countries, the kids (and the teacher) react by producing true sentences about themselves, based on whether they have visited these countries or not yet. The slide for this activity looked more or less like that:
- After a few rounds, the kids take over and call out the countries from the list. After a few more rounds, they are allowed to call out the countries not included in the coursebook as well as any other places, countries, cities and famous places ie Germany, Dubai, Saint Petersburg, the Tretyakov Gallery etc.
- In the following lesson, we went one step further. And then more. After we checked the homework, I showed another slide, with four variations of things we have already eated, drunk, seen and the places we have been to that day. The slide looked more or less like that:
- First, the teacher models the activity, with each of the versions, for example a banana, coffee, the bathroom, my friend and the students react, producing the relevant sentences. After that, the students take over and lead the activity.
- All the other versions which may appear ie written a test are allowed.
Why we like it
- The game is an opportunity to practise the target langauge in a controlled way with some (albeit not a lot) freer practice and some personalisation.
- It is also an opportunity to drill the structure, to perfect the intonation and the sentence stress. It can be done chorally (the kids produce all the sentences together which is less risky and much safer, especially for the shy students) or taking turns. In real life, the activity was a mixture of both and I simply let it be, although, of course, the teacher can insist on either choral or individual production.
- Very little preparation, if any. In the first part of the task, we were able to use the coursebook materials, the visuals (the flags) and the model sentences which were already on the page. The second part required the model sentences on display, at least in the beginning. This was the first time we played this game. I suppose these will be less necessary in the future.
- There is a lot of potential for students’ involvement: first of all, they are personalising, sharing some details from their life. But of course, there is more to that – the students are also invited to lead the game and to suggest topics, places, food, things they are interested in. This also helps to make the activity memorable.
- We did it as a whole class but it can be done in small groups or teams, too.
- I created it for the lesson on the Present Perfect but I believe that it can be used with the other structures, with slight adaptations ie the Present Simple and the adverbs of frequency (T: watch the news, SS: I never watch the news, I always watch the news), the Past Simple structures (T: go to school, SS: I went to school, I didn’t go to school), or the adjectives to express opinions (T: Maths, SS: Maths is easy, Maths is difficult) etc.
- My students are kids but I can see a lot of potential for this game with my adult beginners group, too.
- The name! Of course I like it because I came up with it but I think it does reflect the principles of the game and it is its brief description: you echo but you adapt, too)
Happy teaching!
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